Your deck composition is the foundation of your entire success; a poorly constructed deck will fail regardless of your mechanical skill.
In this guide, we will break down the essential formula for creating a balanced, highly competitive deck from scratch.
The Essential Roles
Missing even one of these crucial components will leave a gaping hole in your strategy that smart opponents will exploit.
If your deck has three different win conditions, it is too heavy; if it has none, you will never actually take a tower.
Choose ONE primary win condition.Include at least two spells.Musketeers or Archers are mandatory.
Balancing Your Elixir Average
A high average cost (above 4. If you treasured this article therefore you would like to be given more info pertaining to tower rush please visit our web site. 0) is a 'Beatdown Deck', designed to build one massive, unstoppable push during double elixir time.
If it is too light, you will lack the raw damage required to break through a heavily fortified defensive position.
Card SlotTop PickFunctionTower TakerBalloon, Royal Giant, X-BowThe only reliable way to deal massive damage to the enemy structuresLight UtilityZap, The Log, SnowballInstantly clears cheap swarm units that threaten your main attacker
Testing and Tweaking
If you consistently lose to air decks, swap a ground melee unit for another ranged anti-air attacker.
Do not be afraid to experiment, but avoid changing your deck after every single loss.
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Building the Perfect Deck for Card Based Tower Rush Games
blondellmulkey edited this page 4 months ago