When constructing a perfectly balanced deck, choosing the correct defensive building is one of the most consequential decisions you will make.
If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.
The Single-Target Tank Killers
The Inferno Tower is the ultimate example, possessing a damage beam that ramps up exponentially the longer it stays locked on a single target.
However, their massive, glaring weakness is their extreme vulnerability to cheap, multi-unit swarm cards.
The Cannon is a cheap, fast-cycling alternative to heavy towers.It costs a massive amount of elixir and decays over time.If they use a lightning spell to destroy your tower, you must immediately drop a backup melee unit.
Clearing the Horde
Conversely, splash damage buildings, such as the Bomb Tower, are designed to obliterate massive groups of low-hitpoint enemies instantly.
Therefore, if you choose a splash damage building, you must ensure you have a high-DPS troop (like a Mini P. If you adored this article therefore you would like to receive more info concerning tower rush generously visit our own website. E.K.K.A) in your deck to handle the heavy lifting.
Current Ladder TrendsRecommended TowerEveryone is playing Golem or GiantInferno Tower is absolutely mandatory to survive the sheer health pools of the enemy pushesEveryone is playing cheap, fast cycle decksBomb Tower provides incredible value and cannot be overwhelmed by sheer numbers
Making the Final Choice
If you already run three area-of-effect spells, you probably do not need a splash damage building; take a single-target killer instead.
A strong foundation guarantees a triumphant victory.
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Splash vs Single Target Defenses in Tower Rush
Angelina Epp edited this page 4 months ago