diff --git a/Tracking-Elixir-in-Tower-Rush.md b/Tracking-Elixir-in-Tower-Rush.md new file mode 100644 index 0000000..77e2d1a --- /dev/null +++ b/Tracking-Elixir-in-Tower-Rush.md @@ -0,0 +1,13 @@ +
The absolute core fundamental skill that separates the elite from the casuals is the ability to perfectly track the opponent's elixir.
+
Playing the game without knowing how much elixir your opponent has is like playing poker without looking at the cards on the table.
+Knowing When to Strike +
Every single aggressive action you take in the arena should be dictated primarily by the opponent's current bank of elixir.
+
Once you know you have a +3 or +4 advantage, you are no longer playing a fair game; you are executing a mathematically guaranteed victory.
+Never overcommit on a push if you don't know their elixir count.A +4 elixir advantage is generally considered 'tower-taking' territory.If you are DOWN in elixir, play hyper-defensively. +How to Train the Skill +
Tracking a constantly shifting number in your head while managing complex micro-interactions on the screen is incredibly difficult for beginners.
+
When they drop a heavy card, like a P.E. If you have any concerns regarding where and how to use [tower rush](https://ltube.us/@annismcsharry8?page=about), you can get hold of us at our own site. K.K.A (7 elixir), tell yourself "They are now Low Elixir."
+Elixir StateWhat You Must DoYou have a massive Elixir Advantage (+4)Immediate, overwhelming aggression; punish their lack of resources before they can regenerateYou have a massive Elixir Deficit (-4)Immediate, flawless defense; sacrifice tower health if necessary to regain economic parity; do NOT attack +The Invisible Scoreboard +
Stop staring at the flashy animations and start focusing on the math.
+
When you perfectly predict an opponent's inability to defend your push based purely on your mental calculation, you will feel invincible.
\ No newline at end of file