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<br>The absolute core fundamental skill that separates the elite from the casuals is the ability to perfectly track the opponent's elixir.<br> |
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<br>This article will break down exactly why counting elixir is mandatory and how you can train your brain to do it automatically.<br> |
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Knowing When to Strike |
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<br>Every single aggressive action you take in the arena should be dictated primarily by the opponent's current bank of elixir.<br> |
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<br>Once you know you have a +3 or +4 advantage, you are no longer playing a fair game; you are executing a mathematically guaranteed victory.<br> |
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If they have 4 elixir, your tower is safe from a 6-elixir Rocket for at least 6 seconds.Counting elixir tells you if it's safe to place your pump.It prevents 'over-defending'. |
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Mental Arithmetic Under Pressure |
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<br>You must train your brain to do it subconsciously, starting with simple approximations before moving to exact numbers.<br> |
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<br>As you get comfortable with this broad tracking, start actually doing the math: "They started at 10, played a Golem (8), so they are at 2, plus two seconds of generation, they are at 3."<br> |
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Time PeriodElixir SpeedHow Hard it is to CountSingle Elixir (First 2 Minutes)1 Elixir every 2.8 secondsEasy to Moderate; plenty of time to calculate trades and track generation in your headDouble Elixir (Final Minute)1 Elixir every 1. If you cherished this write-up and you would like to get extra info relating to [tower rush](https://anngan.com/author/rodhutcheon927/) kindly check out the webpage. 4 secondsExtremely Difficult; the math changes so fast you must rely on instinct and 'feel' rather than raw numbers |
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The True Metric of Winning |
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<br>The elixir bar is the true, invisible scoreboard that dictates who is actually in control of the match.<br> |
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<br>Knowledge is power.<br> |
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