diff --git a/Splash-vs-Single-Target-Defenses-in-Tower-Rush.md b/Splash-vs-Single-Target-Defenses-in-Tower-Rush.md new file mode 100644 index 0000000..1ec33da --- /dev/null +++ b/Splash-vs-Single-Target-Defenses-in-Tower-Rush.md @@ -0,0 +1,13 @@ +
Your defensive structure acts as the anchor of your entire strategy, dictating exactly what types of enemy pushes you can comfortably survive.
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If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.
+The Single-Target Tank Killers +
Their primary function is to lock onto an enemy Giant, Golem, or P. For those who have any questions about where in addition to how to use [tower rush](https://gitea.fefello.org/akilah65241387), you are able to call us on our web site. E.K.K.A and shred its health pool before it reaches your princess tower.
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However, their massive, glaring weakness is their extreme vulnerability to cheap, multi-unit swarm cards.
+Ensure the tower locks onto the tank.Maximize the walking distance.You must bait out their stun first. +Clearing the Horde +
Conversely, splash damage buildings, such as the Bomb Tower, are designed to obliterate massive groups of low-hitpoint enemies instantly.
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The trade-off is that these buildings possess incredibly low single-target Damage Per Second (DPS).
+Meta EnvironmentRecommended TowerEveryone is playing Golem or GiantInferno Tower is absolutely mandatory to survive the sheer health pools of the enemy pushesEveryone is playing cheap, fast cycle decksBomb Tower provides incredible value and cannot be overwhelmed by sheer numbers +The Hybrid Approach and Deck Synergy +
Ultimately, the building you select must perfectly complement the other seven cards in your deck.
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Do not be afraid to switch your defensive building if you notice a sudden shift in the daily ladder meta.
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