diff --git a/Splash-vs-Single-Target-Defenses-in-Tower-Rush.md b/Splash-vs-Single-Target-Defenses-in-Tower-Rush.md new file mode 100644 index 0000000..6566e03 --- /dev/null +++ b/Splash-vs-Single-Target-Defenses-in-Tower-Rush.md @@ -0,0 +1,13 @@ +
When constructing a perfectly balanced deck, choosing the correct defensive building is one of the most consequential decisions you will make.
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If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.
+The Single-Target Tank Killers +
Single-target defenses, such as the Inferno Tower or the Cannon, are designed specifically to deal with massive, high-hitpoint threats.
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A single-target tower will waste its massive damage output slowly killing one skeleton at a time, allowing the main enemy tank to slip by completely unharmed.
+The Cannon is a cheap, fast-cycling alternative to heavy towers.Don't pre-place an Inferno Tower too early.If they use a lightning spell to destroy your tower, you must immediately drop a backup melee unit. +The Splash Damage Swarm Sweepers +
These structures are your absolute best defense against 'bait' decks that rely on overwhelming you with endless waves of goblins and skeletons.
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The trade-off is that these buildings possess incredibly low single-target Damage Per Second (DPS).
+Building StyleBest AgainstBiggest WeaknessHigh DPS BuildingGolem, Giant, Lava Hound, Mega KnightWastes time killing cheap units one by oneSplash Damage (e.g. If you have any sort of questions pertaining to where and how you can use [tower rush](https://gitlab.jmarinecloud.com/valerieboulger), you can call us at our site. , Bomb Tower)Massive ground swarms, bridge spam, bait decksLacks the raw damage to stop a massive push +The Hybrid Approach and Deck Synergy +
Balance your defensive portfolio so you have an answer for absolutely every possible threat.
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Master the placements of both architectural styles, and you will construct an impenetrable fortress.
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